I'm hungry!! what to do next?
Resumen del proyecto / Project's summary
Initial proposal / Proposición inicial
Today being green is a nightmare. everywere are advertises of eco, bio, sustainable, recycled, reused, re-friki-local.. and all you what to do is save some coins, eat fresh, make some new friends and not contribute to any major environmental damage on the opposite point of your only planet :) we propose to build 2 mobile applications. one to help you on producing your own food and another to take sustainable consumer decisions based on your location.
Hoy en día, "ser verde" es una pesadilla. Por todas partes hay anuncios sobre cosas eco, bio, sustentables, recicladas, reusadas, refrikeadas... y todo lo que uno puede hacer realmente es ahorrar algunas monedas, comer alimentos frescos, hacer nuevos amigos y tratar en lo posible de no contribuir a hacer un mayor daño al entorno que tenemos en nuestro único planeta. Nosotros proponemos construir dos aplicaciones móviles. Una para ayudarte a producir tu propia comida y otra para ayudarte a tomar decisiones sostenibles como consumidor basadas en el lugar en el que te encuentres. Ambas orientadas a poder visualizar en tiempo real el estado de la 'comida verde' en el entorno local.
Sites for the project / Sitios del proyecto
Ideas for development / Ideas de desarrollo
Our goal is to build ONE application to help people to find 'green' food and help farmers/restaurants to find 'customers' whose want to buy/eat their 'green' products.
The first concept includes a timeline, where u can choose to search for food to eat 'today' or you can search for food to consume in the next week, month or season. So this way if a customer want to look for 'green' food today he/she will find some restaurants available to have lunch or dinner inmediately on them. If that customer wants to plan a vegetables adquisition for his/her home, then it will be possible for him/her to find where to go to get the vegetables that are avaliable localy and seasonaly.
Nuestro objetivo es construir una apliación que sirva de ayuda a las personas interesadas en encontrar 'comida verde' y a su vez ayudar a los agricultores y restaurantes a que esas personas interesadas en sus productos puedan encontrarlos.
El primer concepto de interface de la aplicación incluye una linea de tiempo donde podrás elegir entre si buscas 'comer hoy' o si buscas algo más elaborado que te ayude a planificar tus comidas de 'la próxima semana', 'el próximo mes' o 'esta temporada'. Con esta línea de tiempo, si el usuario desea comer de forma inmediata, es decir, hoy mismo, entonces encontrará un listado de restaurantes que ofrecen esa 'comida verde' disponibles para hoy. Si por el contrario lo que se desea es encontrar proveedores de 'comida verde' para adquirirla y cocinarla en los días sucesivos, entonces el usuario obtendrá un listado de lugares, asociaciones y personas concretas que están cultivando y ofrecen sus productos locales en estos días o en la correspondiente temporada agrícola.
At the begining of the proyect we proposed to build 2 mobile applications: (We decided to focus in just one concept described above)
tool for the urban farmer / Herramienta para el granjero urbano - to help you on producing your own food / para ayudarte a producir tu propia comida
- monitor map of air, soil and water / Monitorizar y mapear el aire, el suelo y el agua.
- get kits of soil, water analysis / Obtener o fabricar kits para el análisis del suelo y el agua.
- calendar of farm managing according to local conditions / calendario de manejo de granjas basado en las condiciones locales
- visualizing local vegetable varieties and their characteristics / visualizar las variedades vegetales locales y sus formas
- access to seed banks / acceder a bancos de semillas
- climate and bugs alert / alerta de plagas y climatología
tool for a more sustainable lifestyle - to take more sustainable consumer decisions based on your location.
- list of restaurants ecological and social responsible.
- list of private/public cuisines that have available seats to the community members
- access to the local urban farmers, availability of requested vegetable, email/twitter
- access to public store-rooms from community members
- access to small farmers/producers of the community with sourpuss of production
- access to consumer coops with open calls
- access to csa with open calls
Planteamiento inicial (respuestas al cuestionario) / Initial approach (first day questionnaire)
1. Describe the goal of the project in 3 sentences (which message do you want to carry? to whom?)
2. What are the inspiring projects and theories)? (background, context, references,...)
3. What is the short-term objective (what do you expect to finish in 2 weeks)?
4. What is the long term objective (what posterior development do you think of)?'
5. What are the data (status, where do they come from, who specifically owns the data?)
6. How will you convert data into some perceptual experience?
7. Do you have any assumptions or previous hypothesis?
Equipo (nombres y descripción de roles) / Team (names and roles description)
Adolfo Estalella - documentation, research
Anthropologist, since march 2010 I have been doing an etnography of Medialab-Prado in collaboration with the anthropologist Alberto Corsín. The project is linked to the Centro de Ciencias Humanas y Sociales of the Spanish National Reserch Council. More on this project in Prototyping.es and about me in Estalella.eu.
Ana Ceruti - documentation
Ana Ceruti born in Madrid, Spain in 1969. Firstly I studied at the School of Landscape Design “Castillo de Batres”. Madrid, and then I graduated, BA(Hons) Dip, at the University of Greenwich, London, U.K. which included an Erasmus program at the University of Évora, Portugal. I spent all together seven years in London studying and working as a LA, and then set it up my own landscape practice back in Spain, Malaga. Later I came back to live in Madrid, where I work as a freelance in LA among other things. Currently I am looking for a job, focusing in choosing a studio with good ethics and design before the location of it, whether is in Spain or in the other corner of the planet. I have worked on different scale projects; from Landscape Planning and Visual Impact Assessments, to local design schemes. I am interested in Ecology, Community, Landscape Character and Design.
Daniela brill -
Daniela Brill (Colombia) born in Bogotá in 1989. Currently studying Arts and playing with science.
Diego Paonessa (Buenos Aires, 1970). Licenciado en Bellas Artes. Desde el año 2000 vive y trabaja en Barcelona. Ha centrado sus proyectos en la investigación de las relaciones existentes entre producción técnica y producción artística. Combina esta actividad con proyectos de diseño especializados en la creación de interfaces. Actualmente desarrolla su trabajo como diseñador desde microestudio.net; e integra zona-de.net, una plataforma de producción, colaboración y difusión online basado en el archivo de audio.
Enrique César -
Enrique César. Right now, thinking about print culture and his relation to digital issues for development a space dedidated to experiments about this issues. A few months ago, looking inside international media labs for projects related to reading, writing, editing and printing. A few years ago, student of publishing, communication sciences and design, and become vegetarian and tea drinker. A decade ago, was born in Mexico and passionated about food, music and books.
Erica Takenouchi -
Érica Takenouchi (Barcelona), born in Brasilia-DF, Brasil in 1977. Graduated in Graphic Design and worked in Spain as layout chief at newspapers Iberia-Universal (Bracelona) and Público (Madrid), where I met some of the best spanish infographics artists and got passioned about visualizing information. Currently doing a master at EOI in Sustainable Development and Corporate Responsiblity. Looking for a way to merge two world into one and finally feel I am doing something real.
Miguel Alonso - Agrocultural citizen, video-artist, hacker.
Miguel Alonso (Madrid)* born in Madrid (Spain) in 1981. As autodidact he has grown his knowledge wildly and has many different studies related to his own fields of interests that are mostly: Computers Hardware, Video Arts as creator and technician, Web design, and Ecological Agriculture.
hernani dias - coordination
Hernani Dias. es diseñador y desde temprano se intereso por 3 cosas: dibujar, montar/desmontar mecanismos y la espeleología. Estudié diseño y artes gráficas antes de trabajar para algunas de las mayores agencias de publicidad de lisboa, estuve en estudios de diseño en Oporto y en tomar ondee fundo un estudio de diseño. Fue socio fundador, diseñador gráfico, director creativo y director de producción. He ganado diversos premios de diseño, marketing y de creatividad. Ahora soy ecodiseñador freelance enfocado en llevar la belleza desconocida de la naturaleza a los humanos.
Izabel Goudart - food, research
I have beem working in the field of education since 1992 at the Federal University of Rio de Janeiro, Brazil, where I teach chemistry and work also in the training of new teachers. Currently doing an PhD on Comunication and Semiotic, researching aspects related to the change in cognition and perception process of youth (digital natives ) that comes with knowledge production through hypermedia narratives. Artistic work with photography and video and sustainable projects.
Tian Li - project leader
Tian Li was born in Jining city (Shandong Province, China) in 1987. He is a Computer Science & Technology M.E Candidate at Tsinghua University living in Beijing. He follows the latest developments in social media and science technology and look for possibilities of combining them for the public social welfare. His research interests include new media art, interactive design and HCI. Currently he has started a research on tabletop interactive multi-touch system.
Rémy Greinhofer - IT, Mapping
Rémy Greinhofer (Madrid), born in Metz, France, in 1982. Graduated in Computer sciences, specialized in IT security. I'm a Free and Open Source Software activist, promoting the use of Open Formats and the respect of Open Standards. I believe in collective intelligence and knowledge sharing. Lately I gained interest in electronics with Arduino, bio-agriculture, permaculture and eco-building. My favorite quote is "Making things better is more fun than complaining about things that are wrong" from Mike Beltzner.
Max Kazemzadeh -
Max Kazemzadeh is an artist and tenure-track Assistant Professor of Art & Media Technology at Gallaudet University who uses a syncretic approach to investigate the relationships between art, technology, and consciousness in his research, creative experiments, and interactive installations. Kazemzadeh is presently pursuing a Ph.D. within the Planetary Collegium at the University of Plymouth, UK where he is investigating Apophenia and Pareidolia as counterpoints in modeling creativity and deriving meaning from patterns of unintentional gesture. Kazemzadeh has exhibited at the Microwave Festival (Hong Kong), the Boston CyberArts Festival, Medialab-Prado's Interactivos 08 (MexicoCity), Dashanzi International Art Festval (Beijing), IDMA IDEA's Exhibition/Symposium (Ohio), Fotofest (Houston), Macedonia Museum of Contemporary Art (Greece), Maker Faire (Austin), LA Center for Digital Art (Los Angeles), The Gerald Peters Gallery (NYC), and is presently exhibiting his Wishing Well Project at the SongZhuang Art Center in Beijing, China. Kazemzadeh also recently founded and runs an interdisciplinary art/science/performance research center at Gallaudet University called the FUNCOLAB.
Datos / Sources, data structure, etc
Desarrollo / Development process
Day 1, June 16 Thursday
José Luis de Vicente (director of Visualizar11) and Laura Fernández (Medialab-Prado) insisted on the relevance of documenting the research process and the resulting prototype. They proposed three diferent documentation outputs:
1.Wiki: Summary Initial approach Topic Data Development Tools
2.Website: Description Credits Access to web application Instructions Video explaining the project FAQ (Frequents asked questions) Installation and source code
3.Showcase (Poster + information sheet)
Group Meeting at Retiro park for briefing to announce/agree upon the major information and actions necessary to complete the mission. Setting of scenarios as shown on the wiki page chapter “Ideas for development”. Group Meeting after the workshop to introduce Rémy Greinhofer to the team to help with the application.
Day 2, June 17 Friday
1.Visit to the Autónoma University. Department of Catalysis and biofuels, to see the procedures of testing water and bacteries. Documentated from the team through pictures and video and voice recording.
2. Timetable of group tasks. Members division of tasks.
3. Development of guidelines.
4. Provisional flow chart.
5. Researching on suppliers and users.
Day 3, June 18 Saturday
1. Group Biographies.
2. Creation of technological tools: Common e-mail address for the whole group: email@example.com Collaborative spreadsheet editing / Open spreadsheet for questionare templates: https://spreadsheets0.google.com/spreadsheet/ccc?key=tz4EBUuWjJIWRHXxLos3h1Q#gid=0
3. Researching of info for Madrid through: http://www.agendaviva.com/paginas_verdes website, or
4. Chart flow brainstorming
|Data acquisition and app think-up||x|
|Poster + information sheet design||x||x|
|Final build of the app prototype||x|
Provisional flow chart:
Day 3, June 19 Sunday
Spanish Revolution protest march
Day 4, June 20 Monday
1. José Luis de Vicente (director of Visualizar11) asked us to do three things for tomorro, 4 o´clock 6mnts length Tuesday presentation:
1. Three sentences to explain your project.
2. Sketches to visualize it.
3. Schedule for following weeks.
2. Group Meeting: Presentation of General Flow chart development, Presentation of new scenario o user case called Grow food scenario. Presentation of Open app chart (Como darte de alta en la aplicación)
Choice of a single scenario to be able to carry on with next steps like App Story board sketching.
3. Group Meeting with Remy to talk about technical procedure for the application.
Day, June 21 Tuesday
Groups members video recording interviews.
First app mockups.
Choice of two user cases Tim (New farmer), and Lily (She wants to eat now by herself)
Feedback from the presentation: We have to close the loop. There are two things mixed up, the timescale and the community issues. Are they two projects? It is too ambitious, we have to focus in one option where the application shows its best performance, plus the main goals (community??), or the one we have enough information, or info availability. Communication problem, our project doesn´t go through. They pointed out that it looks like every one of us is got a project different point of view.
Conclusions?: Need to develop the chosen flow chart and discuss it to go to the next step. Should we guide ourselves by concepts like community?. (Which are the concepts which shows the project´s soul?), Or should be by the other hand guide us by user cases?. A decision must to be taken, and we should be able to defend it before the public. So maybe joining the concept and hierarchy of the app in one would help us.
Day 6, June 22 Wednesday
Flow chart disscusion
Max (art and technology teacher at Washington) joined the group.
A new flow chart with a different hierarchy based on concepts rather than user is being developed. It seems like we were subdividing flow chart branches with a user criteria rather than conceptual. What was the most important as eating healthy vegetables, and encouraging to build community. The users is not the criteria anymore to create brunches on the flow chart, but is a lineal process at the beginning of the application common to everyone :
1. Registration: user name (neighbor, farmer, shop, market, etc)
2. Location: Can be done by distant Km, so it can be in your 3. Neighborhood, city, country, etc.)
3. Time scale: When you want to eat it.
There is as well a common template:
Date / Product / Users / Location Date: When I want to eat it. Product: What I want to eat. Users: Type of user (neighbor, farmer, shop, market, etc)
The surplus template:
Date of product availability / Product / Users / Location
The option of being a farmer will be available in the whole interaction process, so you encourage users to become farmers.
Day 7, June 23 Thursday
Hernani is back and we had further flow chart brainstorming.
Interface Sketch drawing.
From there schedule and task division is to be planned.
Day 8, June 24 Friday
Implementation of Balsamic movile screens design. Pecha kucha individuals presentation.
Day 9, June 25 Saturday
Tian Lin flow chart work in progress.
Day 10, June 26 Sunday
Tian Lin flow chart work in progress.
Day 11, June 27 Monday
Poster Design. Rename project. "Refarm App" Slogan choice: "A new Landscape to grow friends and food" Tec meeting. Andrew's conference. Project progress presentation.
Day 12, June 28 Tuesday
Daniela went to Viena.
looking for founding.
Mobile screen design development.